p.9/10: Concerning ICRs you get from the daily wins, are they worth it? What are the chances of getting rares? Do most people just play for four wins or is this at least a decent source for cards (obviously more is always better but most people have somewhat limited time I guess)?.Isn't this about the vault progress? This is a bit confusing as the vault is only mentioned later. p.9: You wrote "You only get 1.1% for 5th copies of mythic and 0.5% for 5th copies of rare cards.".read cards, search for info online.)? Also what is the best way to prepare for draft? It seems kind of hard to come up with a good deck if you are new to it. p.8: To be fair you somewhat address it but I haven't played limited so far, so I am still a bit unsure: so there is no time limit other than the event itself? Basically I can take as much time as a want to create the deck (e.g.It's not a very long period if you consider that some people play more casually or maybe take a break during summer and don't want to come back to an outdated/mainly useless deck. Also personally I still don't quite understand why nobody is concerned about cards rotating out in 9 months. The whole rotation / standard is a very common question that many people ask in the newbie sticky thread, so maybe it should be a topic for itself (e.g. 7/8: you mention standard legal but I think it's a bit confusing for new players that haven't heard of it before. 6) but I think it's a bit misleading as it can obviously used to complete the daily tasks, which is probably the best option for beginners until you get all the starter decks and build your own deck. You wrote that unranked play has "has no rewards" (p.In general I think it's better to either avoid abbreviation or at least repeat them a few times as there are so many in this game that it's easy for a beginner to forget them even if there was an explanation at some point in the guide. There are a few other instances where abbreviation are used but only explained later (e.g.
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